Large Language Models (LLMs) are prone to generating content that exhibits gender biases, raising significant ethical concerns. Alignment, the process of fine-tuning LLMs to better align with desired behaviors, is recognized as an effective approach to mitigate gender biases. Although proprietary LLMs have made significant strides in mitigating gender bias, their alignment datasets are not publicly available. The commonly used and publicly available alignment dataset, HH-RLHF, still exhibits gender bias to some extent. There is a lack of publicly available alignment datasets specifically designed to address gender bias. Hence, we developed a new dataset named GenderAlign, aiming at mitigating a comprehensive set of gender biases in LLMs. This dataset comprises 8k single-turn dialogues, each paired with a "chosen" and a "rejected" response. Compared to the "rejected" responses, the "chosen" responses demonstrate lower levels of gender bias and higher quality. Furthermore, we categorized the gender biases in the "rejected" responses of GenderAlign into 4 principal categories. The experimental results show the effectiveness of GenderAlign in reducing gender bias in LLMs.
LREC-COLING
Zero-shot Event Detection Using a Textual Entailment Model as an Enhanced Annotator
We treat the TE model as an annotator that can be enhanced. We propose to use TE models to annotate large-scale unlabeled text and use annotated data to finetune the TE model, yielding an improved TE model. Finally, the improved TE model is used for inference on the test set. To improve the efficiency, we propose to use keywords to filter out sentences with a low probability of expressing event(s). To improve the coverage of keywords, we expand limited number of seed keywords using WordNet, so that we can use the TE model to annotate unlabeled text efficiently. The experimental results show that our method can outperform other baselines by 15% on the ACE05 dataset.
2023
Biomimetics
Lightweight soft robotic glove with whole-hand finger motion tracking for hand rehabilitation in virtual reality
Soft robotic gloves have attracted significant interest in hand rehabilitation in the past decade. However, current solutions are still heavy and lack finger-state monitoring and versatile treatment options. To address this, we present a lightweight soft robotic glove actuated by twisted string actuators (TSA) that provides whole-hand finger motion tracking. We have developed a virtual reality environment for hand rehabilitation training, allowing users to interact with various virtual objects. Fifteen small inertial measurement units are placed on the glove to predict finger joint angles and track whole-hand finger motion. We performed TSA experiments to identify design and control rules, by understanding how their response varies with input load and voltages. Grasping experiments were conducted to determine the grasping force and range of motion. Finally, we showcase an application of the rehabilitation glove in a Unity-based VR interface, which can actuate the operator’s fingers to grasp different virtual objects.